Aturion Dynasty - This mud is one of the better run muds on the internet. I find it challenging and exciting. For most people, this mud can be a distraction from daily life. This is good. You enter a realm that is being invaded by aliens. You and your fellow humanoids must defend your planet from Aturions (played by other humans). This as you can surmise is a Player Killing (pk) mud, but you dont have to be if you don't like to. This mud handles both pkilling and non-pkilling players. Where they can interact, but not interfer with each other. There are several races and professions to choose from. There are twentyfour races that an adventurer can start out as: (Side note: Demotion may result from asking a god for a race change! It's illegal, and won't be done, sorry.) [ 1] Human [ 2] Elf [ 3] Dwarf [ 4] Gnome [ 5] Giant [ 6] Kender [ 7] Troll [ 8] Aturion (not a starting race) [ 9] Pixie [10] Wemic [11] Lizardman [12] Ogre [13] Halforc [14] Vampire [15] Drow [16] Duergar [17] Hobbit [18] Centaur [19] Nimian-Orc [20] Hobgoblin [21] Merian [22] Shambler [23] Arachian [24] Seascrag [25] Ogre-Magi A very special thank you to Gaerog for all the wonderful work and research he did to provide us with 15 of these races. (note not all races have help files yet sorry.) Professions 1.) Knight 2.) Monk 3.) Ranger 4.) Barbarian 5.) Assassin 6.) Paladin 7.) Bard 8.) Wizard 9.) Archmage 10.) Healer 11.) Druid 12.) Hunter 13.) Engineer 14.) Philosopher Guilds There are 6 guilds in Aturion Dynasty. Each guild offers you specific bonus's to abilities as well as increased ability in spells and skills relevent to their guild. Guilds are not the same as proffessions and some guilds have specific hates for other guilds. It would be wise to check to make sure you are making the correct choice before joining a guild. 1.) Tinker - (+1Wis) Improved Concussion, lower repair rates 2.) Warrior - (+1Str) +3Attack Power 3.) Thief - (+1Dex) Dodge(Master) Double Backstab & Circle Modifier 4.) Healer - (+1Wis) Improved Spell Casting Ability 5.) Ranger - (+1Con) Tracking(Master) 6.) Wizard - (+1Int) Enhanced Spell Casting Ability As you can see, this is the standard mudding races and professions, but with a little twist. You can choose multiple professions, each with its own individual skills/spells. Come visit us at aturion.com port 4444 for more information, the players are friendly and helpful to any questions you might have...Give it a try, you never know if you will like it or not. Dont forget to tell em Ghost Fire sent ya ;)